Card-Forge / Card-Forge/forge

AI tries to find Walking Ballista by Chord of Calling

Open
#4,332 1 comment 0 reactions 1 assignee Assigned to @Agetian View on GitHub
AI keep
Dominant language
Java
Stars
2.7k
Forks
1.1k
Avg merge
1d 1h
Merged PRs (30d)
158

Description

**Describe the bug**
AI tries to find Walking Ballista by Chord of Calling but it immediately kill Walking Ballista

**To Reproduce**
Steps to reproduce the behavior:
1. AI casts Chord of Calling
2. AI finds Walking Ballista and puts it onto the battlefield
3. Walking Ballista dies immediately.

**Expected behavior**
AI shouldn't find Walking Ballista by Chord of Calling/Eldritch Evolution/Bifurcate/Birthing Pod/Finale of Devastation/Fiend Artisan/etc.

**Additional context**
Same true for other creatures with 0 toughness, X in mana cost and "enters the battlefield with X +1/+1 counters on it" (for example, Capricopian or Apocalypse Hydra).

**Desktop**
OS: Windows 10
Java Version: 1.8.0_202-b08
Forge Version: 1.6.60-SNAPSHOT-12.07

**Screenshots**

![ballist](https://github.com/Card-Forge/forge/assets/115870280/d9aed27a-a81d-4a56-a416-ce211a86b24f)

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.