Card-Forge / Card-Forge/forge

AI ineffectively activates Stoneforge Mystic ability

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#4,023 2 comments 0 reactions 1 assignee Claimed by @Agetian View on GitHub
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Description

**Describe the bug**
AI activates Stoneforge Mystic ability after the combat phase, so Phyrexian Germ equipped with Kaldra Compleat doesn't go to attack, losing a whole turn.

**To Reproduce**
Steps to reproduce the behavior:
1. AI casts Stoneforge Mystic and finds Kaldra Compleat
2. On the next turn, AI activates the Stoneforge Mystic ability after the combat phase

**Expected behavior**
AI should activate the Stoneforge Mystic ability either before the combat phase (with Kaldra Compleat in hand or other gear that can be attached immediately) or during the opponent's turn (e.g., with Batterskull in hand to use it as a surprise blocker).

**Desktop**
OS: Windows 10
Java Version: 1.8.0_202-b08
Forge Version: 1.6.59-SNAPSHOT-10.28

**Screenshots**

![kaldra](https://github.com/Card-Forge/forge/assets/115870280/fc07e6e2-b3e8-4e5e-84df-23e1dbf18e7b)
![kaldra2](https://github.com/Card-Forge/forge/assets/115870280/2cf7c071-1447-4bdb-9632-c8762a4b117a)

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