Dynamic Multiplier for Sacrifice and other costs
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Description
currently it might be done via SVars, but i would like a more dynamic approach for Sacrifice Info.
* Like `Jadar, Ghoulcaller of Nephalia` would make decayed creature more likely to be sacrificed to other effects
* `Oni-Cult Anvil` makes Artifacts more likely to be sacrificed doing your turn.
The best way would be if the AI could get that info from the Triggers alone, especially for `triggers only once` like the Anvil. But i don't think AI is intelligent enough for this.
See #362 for cleanup of the SVars via timestamp.
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