Card-Forge / Card-Forge/forge

AI Logic and Optional Cost extract into SpellAbilityAI

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#3,262 1 comment 0 reactions 2 assignees Assigned to @Hanmac View on GitHub
AI Game Mechanics GUI keep
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Java
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Description

`PlayerControllerAi#chooseOptionalCosts` needs to respect the API of the SpellAbility
to make the optional cost depend of the the Effect

Also need better logic when NOT trying to pay the Optional Cost

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