Card-Forge / Card-Forge/forge

AI and Keyword Counters

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#2,743 2 comments 0 reactions 2 assignees Claimed by @Agetian View on GitHub
AI Game Mechanics keep
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Description

AI needs to learn more about keyword counters

* Keyword Counter doesn't stack for effect:
for Elspeth Resplendent and `+1: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it.` AI need to learn that 2 flying counters aren't good. Also for Target it should spread the Flying Counters more if able?

* Deathtouch Counter can be used for Combat tricks:
AI doesn't understand that the second mode of Evolved Sleeper can be used as combat trick for it to gain deathtouch.
But then, AI uses the second mode again, even if the Creature already has deathtouch and is a 3/3

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