Card-Forge / Card-Forge/forge

ReducePip concept from DMU Defilers may need tweaking

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#1,816 2 comments 0 reactions 1 assignee Claimed by @Hanmac View on GitHub
Game Mechanics keep
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Description

this might be problematic when the raise/reduce costs are done in the wrong order

but it still might work

_Originally posted by @Hanmac in https://github.com/Card-Forge/forge/pull/1759#discussion_r1010194464_

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