CachyOS / CachyOS/linux-cachyos
[BUG] RADV 26.2.1 regression on VanGogh (Steam Deck LCD): pixelated textures/shimmering under gamescope, fixed by downgrading to 26.1.6
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Description
### Pre-flight checklist
- [x] I have searched existing issues and this is not a duplicate.
- [x] I have read the [Contributing Guidelines](https://github.com/CachyOS/linux-cachyos/blob/master/CONTRIBUTING.md).
- [x] I have verified the issue is reproducible with the latest available CachyOS kernel.
- [x] I have tried to reproduce the issue on Arch Linux's `linux` kernel.
### Upstream / vanilla kernel check
I tested with a vanilla/upstream kernel and the issue ALSO reproduces there (upstream bug — please report upstream)
### Kernel variant
linux-cachyos-deckify
### System information (cachyos-bugreport.sh)
```text
CachyOS (deckify kernel 7.1.8), Steam Deck LCD (VanGogh, radv), gamescope session, Proton (proton-cachyos-slr) via Heroic/umu
```
### Manual system information (if cachyos-bugreport.sh is unavailable)
```text
```
### Bug description
After upgrading mesa/vulkan-radeon/lib32-mesa/lib32-vulkan-radeon from 26.1.6 → 26.2.1 (Aug 21), D3D12 games render with blocky/pixelated textures and text plus heavy specular shimmering in game mode (gamescope WSI). Same game + same config renders correctly on desktop mode, and fully correct again after downgrading the entire mesa stack to 26.1.6.
Tested/not the cause: DXVK descriptor-heap disabled (dxvk.enableDescriptorHeap = False, log confirmed Binding model: Descriptor buffer) — artifact persisted; shader caches cleared (fossilize/vkd3d/radv disk cache) — no change.
### Steps to reproduce
Launch RE9 in gamescope session on VanGogh with mesa 26.2.1. Downgrade to 26.1.6 → resolved.
### Expected behavior
Game runs Normally
### Actual behavior
D3D12 games render with blocky/pixelated textures and text plus heavy specular shimmering in game mode
### Logs / stack traces
```text
```
### Additional system information
_No response_
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