CFPAOrg / CFPAOrg/Minecraft-Mod-Language-Package
[其他]:撞 Key 该怎么处理?
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建议
- Dominant language
- C#
- Stars
- 1.2k
- Forks
- 1.1k
- Avg merge
- 6d 8h
- Merged PRs (30d)
- 4
Description
详细信息
- 写个 mixin 让模组加载 key 时按 domain 加载(不知道能否实现)
- 按照模组的 popularity (下载量)舍弃下载量小的
- 修改i18n模组只下载需要的模组来减少撞的可能?
- 还有没有其它方法
- 不管了摆烂
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue discusses handling translation-key collisions and suggests several possible approaches, but it names no files, tests, or entry points. First clarify the intended collision behavior and choose an approach with maintainers; a contribution is not ready to start until its implementation scope and acceptance criteria are defined.
Written by the indexing model from the issue text.
Assessment
- Domain
- localization
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100