CFC-Servers / CFC-Servers/cfc_spawn_protection
Sometimes spawn protection lasts way too long
Open
bug
- Dominant language
- Lua
- Stars
- 2
- Forks
- 2
- PR merge metrics
- No merged PRs in 30d
Description
Sometimes players are able to keep a full 10 seconds of spawn protection while sprinting away from spawn. I believe @justinmuskopf identified what caused this at some point but I can't recall if we attempted to fix it.
Contributor guide
No contributing guide indexed for this repository
Research direction
No file or test is named. Reproduce the report in the spawn protection script, then trace how protection duration behaves while a player sprints away from spawn. Done means the reported case no longer preserves the full 10 seconds of protection.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100