CDPR-Modding-Documentation / CDPR-Modding-Documentation/REDkit-bugtracker

[Feature] DX11 Shader Cache

Open
#13 0 comments 0 reactions 0 assignees View on GitHub
REDkit
Dominant language
No language data
Stars
7
Forks
1
PR merge metrics
No merged PRs in 30d

Description

At the moment, REDkit can only produce shaderDx12.cache for DX12, making it impossible to make shader mods for DX11.

It would be a great addition to REDkit if it could also produce a shader.cache file for DX11.

Contributor guide

No contributing guide indexed for this repository

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.