BryceDMonaco / BryceDMonaco/FlyBois

Targets should show that they've taken damage

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#5 0 comments 0 reactions 1 assignee Claimed by @BryceDMonaco View on GitHub
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Dominant language
C#
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3
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0
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No merged PRs in 30d

Description

The target should change its model or texture to show that it is close to breaking.

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