Slow performance on 2D drawing and font rendering
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enhancement
- Dominant language
- C
- Stars
- 8
- Forks
- 3
- PR merge metrics
- No merged PRs in 30d
Description
I'm doing some basic 2d drawing of rectangles, clipping, and font rendering, and the results I'm getting are less than responsive. There is significant lag in the overall frame rate, and profiling data shows that most of the time is spent in `R` and `Each` functions. I suspect that input validation and array construction are costing a lot of time and energy. Is there any way to reduce this overhead and make things faster?
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