BrendonButler / BrendonButler/entropy
[Feature] Implement an entity-component system (ECS)
Open
engine
enhancement
- Dominant language
- Java
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- 0
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- PR merge metrics
- No merged PRs in 30d
Description
### Description of the Feature
An entity-component system (ECS) is needed for managing game objects and their behaviors dynamically. A generic and extendable `Entity` type should be created so that they can be managed by the ECS and can be adapted to serve specific purposes based on the game implementing them.
### Benefits of the Feature
1. Provides a single point for entity management
2. Entities can be expanded upon to provide specific functionality for the implementing game, but can still be managed by the ECS
### Additional Information
_No response_
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