BlueQuartzSoftware / BlueQuartzSoftware/DREAM3D
Re-engineer NeighborList to use the structure from DynamicListArray
Open
Planned Feature
- Dominant language
- C++
- Stars
- 189
- Forks
- 78
- PR merge metrics
- No merged PRs in 30d
Description
NeighborList uses a std::vector underneath for storing data, which prevents the use of bool NeighborLists (since std::vector is a bitfield). Instead the structure from DynamicListArray should be used, which will make NeighborList much more general.
Also, during this transition, add the capability to have multi-component NeighborList types.
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