BlueQuartzSoftware / BlueQuartzSoftware/DREAM3D

Re-engineer NeighborList to use the structure from DynamicListArray

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Planned Feature
Dominant language
C++
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Description

NeighborList uses a std::vector underneath for storing data, which prevents the use of bool NeighborLists (since std::vector is a bitfield). Instead the structure from DynamicListArray should be used, which will make NeighborList much more general.

Also, during this transition, add the capability to have multi-component NeighborList types.

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