BlueQuartzSoftware / BlueQuartzSoftware/DREAM3D

Update filters that compute information on surface meshes to take face information instead of average information

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Planned Feature
Dominant language
C++
Stars
189
Forks
78
PR merge metrics
No merged PRs in 30d

Description

Filters that compute information on surface meshes currently use average information from the original image geometry as input. Now that the Quick Surface Mesh filter can carry information forward about the voxels the triangles descend from, these filters should gain the option to utilize this "local" information instead.

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