BlueQuartzSoftware / BlueQuartzSoftware/DREAM3D
Update filters that compute information on surface meshes to take face information instead of average information
Open
Planned Feature
- Dominant language
- C++
- Stars
- 189
- Forks
- 78
- PR merge metrics
- No merged PRs in 30d
Description
Filters that compute information on surface meshes currently use average information from the original image geometry as input. Now that the Quick Surface Mesh filter can carry information forward about the voxels the triangles descend from, these filters should gain the option to utilize this "local" information instead.
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