BlueQuartzSoftware / BlueQuartzSoftware/DREAM3D

Add filter that calculates local misorientation

Open
#407 0 comments 0 reactions 1 assignee Claimed by @sdonegan View on GitHub
Planned Feature
Dominant language
C++
Stars
189
Forks
78
PR merge metrics
No merged PRs in 30d

Description

A filter currently exists the calculates misorientations for features, but there is no filter that calculates misorientations at the voxel level. A filter should be added that calculates this metric; care must be taken with how to center the misorientation value, if they misorientation values are calculated across voxel faces.

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.