Blizzard / Blizzard/s2protocol

S2Protocol Asyncronous?

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Dominant language
Python
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Forks
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No merged PRs in 30d

Description

Greetings All,

I'm looking to invest some time into an RTS that requests actions in realtime (async). I've looked in the docs for reference and came up short.

My question is, if i started a game and sent no actions to the environment, will the game continue, or will it hang for an action.

Thanks!

Contributor guide

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Research direction

No source file or test is named. Start by reviewing the protocol documentation and the entry points for starting a game and submitting actions, then determine whether the documentation states what happens when no actions are sent. Done means the asynchronous behavior is documented clearly, with a reproducible explanation for the no-action case.

Written by the indexing model from the issue text.

Assessment

Tech stack
python
Domain
documentation
Issue type
Documentation
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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