Blizzard / Blizzard/s2client-proto

FeatureLayersMinimap does not match game rendered version

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Dominant language
Python
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Forks
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Description

In `spatial.proto` the `FeatureLayersMinimap` data appears to come out like this (Simple64 map):

![image](https://user-images.githubusercontent.com/998458/34874954-f1aa15cc-f7e6-11e7-93cd-df7a189e5df3.png)

But in the game it looks like this:

![image](https://user-images.githubusercontent.com/998458/34874878-93d12c24-f7e6-11e7-984e-db5ddbcb65c4.png)

It seems to me the `FeatureLayersMinimap` should be adjusted to return only the playable area.

Contributor guide

No contributing guide indexed for this repository

Research direction

Read spatial.proto and trace the FeatureLayersMinimap definition and its consumers. Compare its output with the playable area shown in the issue; done means the returned minimap matches the game's playable area.

Written by the indexing model from the issue text.

Assessment

Domain
api, game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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