Blizzard / Blizzard/s2client-proto
Weapon effects and Animations
- Dominant language
- Python
- Stars
- 4k
- Forks
- 440
- PR merge metrics
- No merged PRs in 30d
Description
Weapon effects and unit animations give a lot of useful data to a player. This data allows players to do some things that bots are currently incapable of doing simply because we are unable to see something as simple as a stalker's weapon effect and movement direction. Something similar could be achieved using animations of the unit.
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no files, tests, or entry points. Start by locating the protocol definitions related to weapon effects and unit animations, then clarify the intended data and verification path with maintainers; done means bots can receive the requested weapon-effect and movement or animation information.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100