Blizzard / Blizzard/s2client-proto

Weapon effects and Animations

Open
#178 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
Python
Stars
4k
Forks
440
PR merge metrics
No merged PRs in 30d

Description

Weapon effects and unit animations give a lot of useful data to a player. This data allows players to do some things that bots are currently incapable of doing simply because we are unable to see something as simple as a stalker's weapon effect and movement direction. Something similar could be achieved using animations of the unit.

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points. Start by locating the protocol definitions related to weapon effects and unit animations, then clarify the intended data and verification path with maintainers; done means bots can receive the requested weapon-effect and movement or animation information.

Written by the indexing model from the issue text.

Assessment

Tech stack
python
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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