Blizzard / Blizzard/s2client-proto

"Passable" cliffs?

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#104 1 comment 0 reactions 0 assignees View on GitHub
Dominant language
Python
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Description

How to distinguish which cliffs are passable by reapers and colossi?
And while the information about passable cliffs is accessible in the game editor, looks like that this information is not included in pathing_grid of the raw interface.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by inspecting the protocol definition and existing raw pathing_grid data for how cliff information is represented. Done means the interface can distinguish cliffs passable by reapers and colossi, with the resulting behavior reflected in the protocol.

Written by the indexing model from the issue text.

Assessment

Domain
api
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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