Blizzard / Blizzard/s2client-api

is_alive field of Spine Crawler stays true for the in-built AI

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Description

Hi,

when playing games against
`CreateComputer(sc2::Race::Zerg, sc2::Difficulty::CheatInsane)`
and killing a spinecrawler, then the is_alive field stays true. I could not reproduce this with setting my own bot to Zerg, building a Spinecrawler and killing it. In this case the is_alive field behaved like expected. So it only should be a minor issue. I am not sure what happens if the second player is a custom bot.
Attached is the overview of the unit object showing 0 health but is_alive still true.

Regards

![spinecrawler](https://user-images.githubusercontent.com/33926917/34541252-c79cb002-f0d7-11e7-9d9d-37d3f9b5becb.png)

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