Blizzard / Blizzard/s2client-api
Expose 'reload' timing for units
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Description
For some unit types there will be a time after the unit has dealt its damage, but before the cooldown to attack again has been reached. Let's call that the reload time. It would be nice if we had some information exposed to allow us to differentiate between 'currently playing the attack animation before damage' and 'cooldown still not up but can move for a bit'
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