Blizzard / Blizzard/heroprotocol
'SScoreResultEvent' Self Healing sometimes applying to Healing
- Dominant language
- Python
- Stars
- 401
- Forks
- 77
- PR merge metrics
- No merged PRs in 30d
Description
It looks like Thrall's 'SelfHealing' values are duplicated into his 'Healing' field as well. In the few replays I've looked at, these values match eachother in each game
Chen also has some 'Healing', as well as 'SelfHealing'. In a couple games I looked at, his 'SelfHealing' was around 15000, and 'Healing' was around 1000. Perhaps one of his talents' 'SelfHealing' or shielding is applying to 'Healing'
Looks like 'Li-Ming' can also have 'Healing' - a very small 94 in one game
There may be others, this is all I've found for now. If this is unintended, could you fix where these values are applied in a future build?
Contributor guide
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Research direction
No files or tests are named. Start by locating the SScoreResultEvent decoding and the handling of SelfHealing and Healing, then compare replay results for Thrall, Chen, and Li-Ming. Done means unintended SelfHealing, shielding, or other values no longer appear in Healing while legitimate Healing remains unchanged.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- tooling
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100