BeyondDimension / BeyondDimension/SteamTools

🧐[Question] 库存游戏修改名称,保存修改后不生效;且会将steam设置界面中的“启动位置”“24小时制”设置重置

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#3,518 1 comment 0 reactions 0 assignees View on GitHub
question
Dominant language
C#
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Description

- [✅] 已经搜索过,没有发现类似的 issue
- [✅] 已经搜索过文档,没有发现相关内容
- [✅] 已经尝试使用过最新版,问题依旧存在
- [✅] 使用的是官方版本(未替换及修改过安装目录程序文件)

### 🧐 问题描述

< 使用库存游戏功能修改游戏信息(封面,游戏名称),保存修改后重新启动steam,只有封面被修改,游戏名称不变;同时steam设置—界面—“启动位置”被重置为商店,“24小时制”设置被重置为关闭 >

### 🚑 其他信息

- 处理器体系结构:< arm64 >
- 系统版本号:< macOS Sequoia 15.0.1 >
- 下载渠道:< Github >
- 程序版本:< 3.0.0-rc.11 >
- 是否包含独立运行时:

Contributor guide

No contributing guide indexed for this repository

Research direction

Reproduce the report on macOS Sequoia 15.0.1 with SteamTools 3.0.0-rc.11 and the inventory game editor. Trace how the edited game name and the Steam interface settings are persisted and restored; done means the name survives restart and the “启动位置” and “24小时制” settings remain unchanged.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
desktop
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
30/100

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