BenMakesGames / BenMakesGames/PlayPlayMini

Using DrawText with a different font size

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C#
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Description

hi! First of all, I wanted to thank you for publishing this project 😄 I've wanted to start using MonoGame for a while now, but I always got discouraged by its complexity and I'm finding `PlayPlayMini` provides just the right level of abstraction.

Anyway, I wanted to ask whether it was possible to use `Graphics.DrawText` to _draw some text_ with varying font sizes. Right now, unless I'm mistaken, it seems to be taking the font size directly from what I specify when initializing `FontMeta`.

I know scaling fonts can create a whole lot of issues, but I was just curious whether this was possible as it is right now.

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