PKA's sometimes shoot two times in one click
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Bug
Upstream Issue
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Description
Issue reported from Round ID: 3138 (NSV 13 | Official | MRP | 98% Free Lag | Fresh Tupelo)
Reporting client version: 514.1568
I was as usual shooting two PKAs on harm (to shoot both of them at the same time) when i noticed that sometimes i break three tiles of rock


Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file, test, or entry point is named in the report. Reproduce the two-PKA firing case described for round 3138, then trace the relevant firing behavior; done means one click does not break an unintended third rock tile.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100