BattletechModders / BattletechModders/LowVisibility
AIM calculations aren't accurate.
Open
bug
- Dominant language
- C#
- Stars
- 8
- Forks
- 7
- PR merge metrics
- No merged PRs in 30d
Description
Likely caused by LV going after AIM in the patch order?
Contributor guide
No contributing guide indexed for this repository
Research direction
No files, tests, reproduction steps, or specific inaccurate AIM calculations are identified. Start by locating the AIM and LV patch-order logic in the mod, reproduce the calculation problem, and establish expected results before changing anything; done means the calculations are accurate and the regression is covered by a relevant test or repeatable check.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100