BattletechModders / BattletechModders/LowVisibility

AIM calculations aren't accurate.

Open
#9 0 comments 0 reactions 0 assignees View on GitHub
bug
Dominant language
C#
Stars
8
Forks
7
PR merge metrics
No merged PRs in 30d

Description

Likely caused by LV going after AIM in the patch order?

Contributor guide

No contributing guide indexed for this repository

Research direction

No files, tests, reproduction steps, or specific inaccurate AIM calculations are identified. Start by locating the AIM and LV patch-order logic in the mod, reproduce the calculation problem, and establish expected results before changing anything; done means the calculations are accurate and the regression is covered by a relevant test or repeatable check.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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