BattletechModders / BattletechModders/LowVisibility
Melee gets no sensor info / no target lock penalties (but presumably shouldn't?)
Open
bug
- Dominant language
- C#
- Stars
- 8
- Forks
- 7
- PR merge metrics
- No merged PRs in 30d
Description
Reported in a RT ticket - melee may not be interacting with attack penalties as expected. Research.
Contributor guide
No contributing guide indexed for this repository
Research direction
No file, test, or entry point is identified. Start by reproducing a melee attack in the LowVisibility mod and trace how sensor information and target-lock attack penalties are handled. Done means confirming the expected behavior and resolving the reported discrepancy with coverage or a reproducible verification.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100