BattletechModders / BattletechModders/LowVisibility

Melee gets no sensor info / no target lock penalties (but presumably shouldn't?)

Open
#18 1 comment 0 reactions 0 assignees View on GitHub
bug
Dominant language
C#
Stars
8
Forks
7
PR merge metrics
No merged PRs in 30d

Description

Reported in a RT ticket - melee may not be interacting with attack penalties as expected. Research.

Contributor guide

No contributing guide indexed for this repository

Research direction

No file, test, or entry point is identified. Start by reproducing a melee attack in the LowVisibility mod and trace how sensor information and target-lock attack penalties are handled. Done means confirming the expected behavior and resolving the reported discrepancy with coverage or a reproducible verification.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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