BattletechModders / BattletechModders/LowVisibility

Poison response on bad reading

Open
#15 0 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
C#
Stars
8
Forks
7
PR merge metrics
No merged PRs in 30d

Description

Add ability for a pilot to get a bad reading / critical failure. Tie to tactics as a roll, so poor pilots have it happen more often. In failure, show wrong name/tonnage/information to confuse the player. May need some hidden marker indicating that this is a false lead - possibly a temporarily value that can be removed once we introduce the mod.

Contributor guide

No contributing guide indexed for this repository

Research direction

No files, tests, or entry points are named. Start by locating how pilot readings and tactics rolls are handled, then determine how a failed reading can present incorrect name, tonnage, or other information and how a temporary false-lead marker would be removed. Done means poor pilots can produce misleading critical readings without affecting unrelated responses.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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