BattletechModders / BattletechModders/LowVisibility
Pilot tactics limits max equipment modifier
Open
question
- Dominant language
- C#
- Stars
- 8
- Forks
- 7
- PR merge metrics
- No merged PRs in 30d
Description
Concept - Should tactics limit equipment modifiers? I.e. tactics +2 means you can't make use of a +4 ECM gear. If you tactics equals the gear, maybe get a bonus?
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue does not identify any file, test, or entry point. First determine where pilot tactics and equipment modifiers are modeled, then clarify whether lower tactics should block stronger gear or whether equal values grant a bonus; done requires an agreed rule and corresponding behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100