BattletechModders / BattletechModders/LowVisibility

Wounds detracts from your EW check each round

Open
#11 0 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
C#
Stars
8
Forks
7
PR merge metrics
No merged PRs in 30d

Description

Per subject

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue only says “Per subject” and does not name files, tests, or an entry point. First clarify how wounds are expected to affect the electronic-warfare check each round, then locate the relevant Battletech mod behavior and establish a reproducible case. Done means the round check applies the intended wound effect and the behavior is verified.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
15/100

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