BattletechModders / BattletechModders/LowVisibility
Wounds detracts from your EW check each round
Open
enhancement
- Dominant language
- C#
- Stars
- 8
- Forks
- 7
- PR merge metrics
- No merged PRs in 30d
Description
Per subject
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue only says “Per subject” and does not name files, tests, or an entry point. First clarify how wounds are expected to affect the electronic-warfare check each round, then locate the relevant Battletech mod behavior and establish a reproducible case. Done means the round check applies the intended wound effect and the behavior is verified.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100