BattletechModders / BattletechModders/LootMagnet

Possible bug reported on NexusMods

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Dominant language
C#
Stars
11
Forks
3
PR merge metrics
No merged PRs in 30d

Description

Not sure if this issue was fixed already. I saw this in the list of bugs in the old [Nexus version](https://www.nexusmods.com/battletech/mods/397?tab=bugs). It was never responded to.

From: **HotaruSuzume**
Date: **18 Aug 2020**
### Soft lock with small salvage pool.
> A soft lock will occur if you refute a dispute and fail, if the extra salvage taken away causes there to be too few items to fill the priority pick slots

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reviewing the linked NexusMods report and locating the salvage and dispute-handling entry points in the repository. Reproduce the case with a small salvage pool after a failed refutation; done means the game no longer soft-locks when removed salvage leaves too few items for the priority slots.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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