BattletechModders / BattletechModders/IRTweaks
Allow bulk scrap to delineate between parts and stored mechs
Open
- Dominant language
- C#
- Stars
- 8
- Forks
- 12
- PR merge metrics
- No merged PRs in 30d
Description
Users want to be able to bulk scrap, but only parts. They want any 'stored mechs' to be saved.
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by tracing the existing bulk scrap action and how it distinguishes parts from stored mechs. Confirm where the scrap selection and stored-mech state are handled, then verify that bulk scrap removes parts while preserving stored mechs.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100