BattletechModders / BattletechModders/IRTweaks
Attack on Coromodir (Locura): APC continual sensorlock with FlexibleSensorLock: True.
- Dominant language
- C#
- Stars
- 8
- Forks
- 12
- PR merge metrics
- No merged PRs in 30d
Description
During the Attack on Coromodir, Locura part, any APC that gets into sensorlock range completes its movement and then
sensor pings over and over and over, never stopping. Need to ALT-F4 quit the game, change the "FlexibleSensorLock" to False
and restart and it will complete no problems. Below is a snippet of the LOG from when it happens.
2020-08-14T16:10:09 FYLS [LOG] Team EmployerTeam becoming active
2020-08-14T16:10:09 FYLS [DEBUG] Jenner P loses effect SENSOR LOCK due to cancellation or removal
2020-08-14T16:10:09 FYLS [DEBUG] Jenner P loses effect SENSOR LOCK due to cancellation or removal
2020-08-14T16:10:09 FYLS [DEBUG] Jenner P loses effect SENSOR LOCK due to cancellation or removal
2020-08-14T16:10:11 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:11 FYLS [DEBUG] Seed : 86047
2020-08-14T16:10:11 FYLS [DEBUG] Seed : 86047
2020-08-14T16:10:11 FYLS [LOG] Invoking a MOVE!
2020-08-14T16:10:11 FYLS [LOG] MovementSequence Setup: Final Position: x: -288, y: 210.1378, z: 41.56921, Final Heading: x: 0.02246206, y: 0, z: -0.9997478, Final Rotation: 178.7129
2020-08-14T16:10:11 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:10:11 FYLS [LOG] Actor Sleipnir APC (fccea33e-64ef-45c8-8977-d735da3e7019.0) - Activated by Team EmployerTeam
2020-08-14T16:10:11 FYLS [LOG] Actor Sleipnir APC (fccea33e-64ef-45c8-8977-d735da3e7019.0) - sprinting
2020-08-14T16:10:12 FYLS [LOG] Sleipnir APC loses effect ECM MISSILE DEFENSE due to cancellation or removal
2020-08-14T16:10:12 FYLS [LOG] Sleipnir APC loses effect ECM MISSILE DEFENSE due to cancellation or removal
2020-08-14T16:10:12 FYLS [LOG] Sleipnir APC loses effect STEALTH CHARGE due to cancellation or removal
2020-08-14T16:10:17 FYLS [WARNING] ActorMovementSequence timeout for Sleipnir APC
2020-08-14T16:10:17 FYLS [LOG] MovementSequence completeMove: Current Position pre-Snap: x: -288.0003, y: 210.1378, z: 41.58372, Current Heading: x: 0.01445616, y: 0, z: -0.9998956, Current Rotation: 179.1717
2020-08-14T16:10:17 FYLS [LOG] MovementSequence completeMove will snap to: Final Position: x: -288, y: 210.1378, z: 41.56921, Final Heading: x: 0.02246206, y: 0, z: -0.9997478, Final Rotation: 178.7129
2020-08-14T16:10:17 FYLS [LOG] MovementSequence completeMove Validation Check: Adjusted Position: x: -288, y: 210.1378, z: 41.56921, Adjusted Heading: x: 0.02246206, y: 0, z: -0.9997478, Adjusted Rotation: 178.7129
2020-08-14T16:10:17 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:17 FYLS [DEBUG] Seed : 82458
2020-08-14T16:10:17 FYLS [DEBUG] Seed : 82458
2020-08-14T16:10:17 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:10:19 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:19 FYLS [DEBUG] Seed : 37962
2020-08-14T16:10:19 FYLS [DEBUG] Seed : 37962
2020-08-14T16:10:19 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:10:21 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:21 FYLS [DEBUG] Seed : 28986
2020-08-14T16:10:21 FYLS [DEBUG] Seed : 28986
2020-08-14T16:10:21 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:10:23 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:23 FYLS [DEBUG] Seed : 63097
2020-08-14T16:10:23 FYLS [DEBUG] Seed : 63097
2020-08-14T16:10:23 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:10:25 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:25 FYLS [DEBUG] Seed : 37818
2020-08-14T16:10:25 FYLS [DEBUG] Seed : 37818
2020-08-14T16:10:25 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:10:27 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:27 FYLS [DEBUG] Seed : 51638
2020-08-14T16:10:27 FYLS [DEBUG] Seed : 51638
2020-08-14T16:10:27 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:10:29 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:29 FYLS [DEBUG] Seed : 93239
2020-08-14T16:10:29 FYLS [DEBUG] Seed : 93239
2020-08-14T16:10:29 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:10:31 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:31 FYLS [DEBUG] Seed : 85951
2020-08-14T16:10:31 FYLS [DEBUG] Seed : 85951
2020-08-14T16:10:31 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:10:33 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:33 FYLS [DEBUG] Seed : 92312
2020-08-14T16:10:33 FYLS [DEBUG] Seed : 92312
2020-08-14T16:10:33 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:10:36 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:36 FYLS [DEBUG] Seed : 80822
2020-08-14T16:10:36 FYLS [DEBUG] Seed : 80822
2020-08-14T16:10:36 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:10:38 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:38 FYLS [DEBUG] Seed : 11204
2020-08-14T16:10:38 FYLS [DEBUG] Seed : 11204
2020-08-14T16:10:38 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:10:40 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:40 FYLS [DEBUG] Seed : 67769
2020-08-14T16:10:40 FYLS [DEBUG] Seed : 67769
2020-08-14T16:10:40 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:10:42 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:42 FYLS [DEBUG] Seed : 85465
2020-08-14T16:10:42 FYLS [DEBUG] Seed : 85465
2020-08-14T16:10:42 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:10:44 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:44 FYLS [DEBUG] Seed : 23471
2020-08-14T16:10:44 FYLS [DEBUG] Seed : 23471
2020-08-14T16:10:44 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:10:46 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:46 FYLS [DEBUG] Seed : 81488
2020-08-14T16:10:46 FYLS [DEBUG] Seed : 81488
2020-08-14T16:10:46 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:10:48 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:48 FYLS [DEBUG] Seed : 80842
2020-08-14T16:10:48 FYLS [DEBUG] Seed : 80842
2020-08-14T16:10:48 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:10:50 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:50 FYLS [DEBUG] Seed : 28672
2020-08-14T16:10:50 FYLS [DEBUG] Seed : 28672
2020-08-14T16:10:50 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:10:52 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:52 FYLS [DEBUG] Seed : 62762
2020-08-14T16:10:52 FYLS [DEBUG] Seed : 62762
2020-08-14T16:10:52 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:10:54 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:54 FYLS [DEBUG] Seed : 59425
2020-08-14T16:10:54 FYLS [DEBUG] Seed : 59425
2020-08-14T16:10:54 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:10:56 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:56 FYLS [DEBUG] Seed : 98395
2020-08-14T16:10:56 FYLS [DEBUG] Seed : 98395
2020-08-14T16:10:56 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:10:59 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:10:59 FYLS [DEBUG] Seed : 26106
2020-08-14T16:10:59 FYLS [DEBUG] Seed : 26106
2020-08-14T16:10:59 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:01 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:01 FYLS [DEBUG] Seed : 9378
2020-08-14T16:11:01 FYLS [DEBUG] Seed : 9378
2020-08-14T16:11:01 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:03 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:03 FYLS [DEBUG] Seed : 4608
2020-08-14T16:11:03 FYLS [DEBUG] Seed : 4608
2020-08-14T16:11:03 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:05 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:05 FYLS [DEBUG] Seed : 10900
2020-08-14T16:11:05 FYLS [DEBUG] Seed : 10900
2020-08-14T16:11:05 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:07 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:07 FYLS [DEBUG] Seed : 98231
2020-08-14T16:11:07 FYLS [DEBUG] Seed : 98231
2020-08-14T16:11:07 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:09 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:09 FYLS [DEBUG] Seed : 52950
2020-08-14T16:11:09 FYLS [DEBUG] Seed : 52950
2020-08-14T16:11:09 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:11 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:11 FYLS [DEBUG] Seed : 81090
2020-08-14T16:11:11 FYLS [DEBUG] Seed : 81090
2020-08-14T16:11:11 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:13 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:13 FYLS [DEBUG] Seed : 11382
2020-08-14T16:11:13 FYLS [DEBUG] Seed : 11382
2020-08-14T16:11:13 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:15 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:15 FYLS [DEBUG] Seed : 50837
2020-08-14T16:11:15 FYLS [DEBUG] Seed : 50837
2020-08-14T16:11:15 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:17 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:17 FYLS [DEBUG] Seed : 26606
2020-08-14T16:11:17 FYLS [DEBUG] Seed : 26606
2020-08-14T16:11:17 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:20 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:20 FYLS [DEBUG] Seed : 80654
2020-08-14T16:11:20 FYLS [DEBUG] Seed : 80654
2020-08-14T16:11:20 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:22 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:22 FYLS [DEBUG] Seed : 77495
2020-08-14T16:11:22 FYLS [DEBUG] Seed : 77495
2020-08-14T16:11:22 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:24 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:24 FYLS [DEBUG] Seed : 27972
2020-08-14T16:11:24 FYLS [DEBUG] Seed : 27972
2020-08-14T16:11:24 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:26 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:26 FYLS [DEBUG] Seed : 43580
2020-08-14T16:11:26 FYLS [DEBUG] Seed : 43580
2020-08-14T16:11:26 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:28 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:28 FYLS [DEBUG] Seed : 8961
2020-08-14T16:11:28 FYLS [DEBUG] Seed : 8961
2020-08-14T16:11:28 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:30 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:30 FYLS [DEBUG] Seed : 47175
2020-08-14T16:11:30 FYLS [DEBUG] Seed : 47175
2020-08-14T16:11:30 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:32 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:32 FYLS [DEBUG] Seed : 53545
2020-08-14T16:11:32 FYLS [DEBUG] Seed : 53545
2020-08-14T16:11:32 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:34 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:34 FYLS [DEBUG] Seed : 24555
2020-08-14T16:11:34 FYLS [DEBUG] Seed : 24555
2020-08-14T16:11:34 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:36 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:36 FYLS [DEBUG] Seed : 77348
2020-08-14T16:11:36 FYLS [DEBUG] Seed : 77348
2020-08-14T16:11:36 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:38 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:38 FYLS [DEBUG] Seed : 6388
2020-08-14T16:11:38 FYLS [DEBUG] Seed : 6388
2020-08-14T16:11:38 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:41 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:41 FYLS [DEBUG] Seed : 96124
2020-08-14T16:11:41 FYLS [DEBUG] Seed : 96124
2020-08-14T16:11:41 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:43 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:43 FYLS [DEBUG] Seed : 45521
2020-08-14T16:11:43 FYLS [DEBUG] Seed : 45521
2020-08-14T16:11:43 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:45 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:45 FYLS [DEBUG] Seed : 49165
2020-08-14T16:11:45 FYLS [DEBUG] Seed : 49165
2020-08-14T16:11:45 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:47 FYLS [DEBUG] [GenericInvoke]
2020-08-14T16:11:47 FYLS [DEBUG] Seed : 68127
2020-08-14T16:11:47 FYLS [DEBUG] Seed : 68127
2020-08-14T16:11:47 FYLS [DEBUG] [InvocationStackSequenceCreated]
2020-08-14T16:11:47 FYLS [LOG] attempting to quit
2020-08-14T16:11:47 FYLS [LOG] invoking appshutdown message
2020-08-14T16:11:47 FYLS [DEBUG] Connection pool blowing away all connections!!
2020-08-14T16:11:47 FYLS [DEBUG] Connection pool blowing away all connections!!
2020-08-14T16:11:48 FYLS [DEBUG] Connection pool blowing away all connections!!
2020-08-14T16:11:48 FYLS [DEBUG] Connection pool blowing away all connections!!
2020-08-14T16:11:48 FYLS [DEBUG] Connection pool blowing away all connections!!
2020-08-14T16:11:48 FYLS [ERROR] CRITICAL ERROR, PLEASE REPORT:
Delegate ReportSessionEndHandler - Standard for message type OnAppShutdown failed with exception
Object reference not set to an instance of an object
at BattleTech.Network.Services.BattleTechAnalyticsAPI.get_HasServers () [0x00005] in <029bfe22d2d74c8e8c8ded1619022103>:0
at BattleTech.Network.Services.BattleTechAnalyticsAPI.RequestNext (System.Boolean warn) [0x00008] in <029bfe22d2d74c8e8c8ded1619022103>:0
at BattleTech.Network.Services.BattleTechAnalyticsAPI.ReportEvent (BattleTech.Common.Models.AnalyticsEventInfo info, System.Boolean post) [0x0012d] in <029bfe22d2d74c8e8c8ded1619022103>:0
at BattleTech.Network.Services.BattleTechAnalyticsAPI.ReportSessionEnd (System.Boolean isApplicationQuit, System.Nullable`1[T] endTimeOverride) [0x00047] in <029bfe22d2d74c8e8c8ded1619022103>:0
at BattleTech.Network.Services.BattleTechAnalyticsAPI.ReportSessionEndHandler (MessageCenterMessage message) [0x00008] in <029bfe22d2d74c8e8c8ded1619022103>:0
at MessageCenter.SendMessagesForType (MessageCenterMessageType messageType, MessageCenterMessage message) [0x00037] in <029bfe22d2d74c8e8c8ded1619022103>:0
2020-08-14T16:11:48 FYLS [LOG] quit systems
2020-08-14T16:11:48 FYLS [LOG] shutting down game
2020-08-14T16:11:48 FYLS [LOG] SHUTTING DOWN
2020-08-14T16:11:48 FYLS [LOG] idle. shutting down now
2020-08-14T16:11:48 FYLS [LOG] shutdown complete
2020-08-14T16:11:48 FYLS [LOG] shutting down steam
2020-08-14T16:11:48 FYLS [LOG] quiting application
2020-08-14T16:11:48 FYLS [LOG] Closed File Log Appenders
2020-08-14T16:11:48 FYLS [LOG] quit systems complete
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reproducing the Attack on Coromodir (Locura) scenario with FlexibleSensorLock set to True and compare the log around the ActorMovementSequence timeout with the repeated GenericInvoke and InvocationStackSequenceCreated entries. Done means the APC completes its movement and sensor lock without repeating indefinitely while FlexibleSensorLock remains enabled.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100