BattletechModders / BattletechModders/CleverGirl
AI not accounting for heat cost when rollup occurs
- Dominant language
- C#
- Stars
- 5
- Forks
- 4
- PR merge metrics
- No merged PRs in 30d
Description
From Harkonnen in closed-3437 on RT discord:
```
It looks like that evalution identical weapons as one has a nasty side effect - if firing all of them causes overheat CG does not evalute the possibility of firing obly some of them
```
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by locating the AI weapon-evaluation code that groups identical weapons during a firing decision, then reproduce the overheat case described in the issue. Check whether the evaluation considers firing only a subset of the grouped weapons; done means the AI evaluates that possibility and tests cover the reported behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- ai, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100