Baseflow / Baseflow/XamarinMediaManager
Volume control for Xamarin iOS
- Dominant language
- C#
- Stars
- 763
- Forks
- 299
- PR merge metrics
- No merged PRs in 30d
Description
## 🐛 Bug Report
The media player is playing with low volume for xamarin iOS
### Expected behavior
play with phone's set volume
### Reproduction steps
play an audio file using ios
### Configuration
**Version:** 1.x
Media Manager V 1.1.1
**Platform:**
- [X] :iphone: iOS
- [ ] :robot: Android
- [ ] :checkered_flag: WPF
- [ ] :earth_americas: UWP
- [ ] :apple: MacOS
- [ ] :tv: tvOS
- [ ] :monkey: Xamarin.Forms
Contributor guide
Research direction
Start by reproducing the low-volume audio playback on iOS with Media Manager 1.1.1, using the issue's audio-file steps and checking the device's set volume. Trace the XamarinMediaManager iOS media-player entry point involved in playback. Done means audio plays at the phone's configured volume.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, ios
- Domain
- mobile-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100