Baseflow / Baseflow/XamarinMediaManager

iOS: Still buffering after Stop()

Open
#827 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
C#
Stars
763
Forks
299
PR merge metrics
No merged PRs in 30d

Description

## 🔙 Regression

I fixed this in https://github.com/Baseflow/XamarinMediaManager/pull/774

### Old (and correct) behavior

No data consumed after stop.

### Current behavior

Data consumed after stop.

### Reproduction steps

See here: https://github.com/Baseflow/XamarinMediaManager/issues/773

### Configuration

**Version:** 1.0.8

**Platform:**
- [x] :iphone: iOS
- [ ] :robot: Android
- [ ] :checkered_flag: WPF
- [ ] :earth_americas: UWP
- [x] :apple: MacOS
- [ ] :tv: tvOS
- [ ] :monkey: Xamarin.Forms

Contributor guide

Open the contributing guide

Research direction

Start by reviewing issue 773 and pull request 774, which are the stated reproduction and prior fix references. Compare the old and current Stop behavior on iOS and macOS; done means no data is consumed after Stop().

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, ios, macos
Domain
desktop-dev, mobile-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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