Baseflow / Baseflow/XamarinMediaManager
iOS: Still buffering after Stop()
- Dominant language
- C#
- Stars
- 763
- Forks
- 299
- PR merge metrics
- No merged PRs in 30d
Description
## 🔙 Regression
I fixed this in https://github.com/Baseflow/XamarinMediaManager/pull/774
### Old (and correct) behavior
No data consumed after stop.
### Current behavior
Data consumed after stop.
### Reproduction steps
See here: https://github.com/Baseflow/XamarinMediaManager/issues/773
### Configuration
**Version:** 1.0.8
**Platform:**
- [x] :iphone: iOS
- [ ] :robot: Android
- [ ] :checkered_flag: WPF
- [ ] :earth_americas: UWP
- [x] :apple: MacOS
- [ ] :tv: tvOS
- [ ] :monkey: Xamarin.Forms
Contributor guide
Research direction
Start by reviewing issue 773 and pull request 774, which are the stated reproduction and prior fix references. Compare the old and current Stop behavior on iOS and macOS; done means no data is consumed after Stop().
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, ios, macos
- Domain
- desktop-dev, mobile-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100