Baseflow / Baseflow/XamarinMediaManager
Gap / pause between MediaQueue audio items
- Dominant language
- C#
- Stars
- 763
- Forks
- 299
- PR merge metrics
- No merged PRs in 30d
Description
Hello,
My application is to play some audio on endless loop, and it appears due to the way Android works, this is quite difficult. The reason for me trialling XMM is to try and avoid the pause between audio tracks that you get with a normal MediaPlayer
I have tried queuing file after file, and there is always (at least in the emulator) a momentary gap between one media item finishing and the next being played. I have tried both ogg and mp3, and confirmed the file doesn't have any audio gaps.
Has anyone managed to solve this please?
Thank you
Contributor guide
Research direction
Start by reproducing the pause while looping items through MediaQueue on the Android emulator, comparing the reported OGG and MP3 behavior. Trace the Android playback path used when one queued item finishes; done means consecutive audio items play without an audible gap.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android, csharp
- Domain
- audio-video-rtc, mobile
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100