Baseflow / Baseflow/XamarinMediaManager

Gap / pause between MediaQueue audio items

Open
#177 3 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
C#
Stars
763
Forks
299
PR merge metrics
No merged PRs in 30d

Description

Hello,

My application is to play some audio on endless loop, and it appears due to the way Android works, this is quite difficult. The reason for me trialling XMM is to try and avoid the pause between audio tracks that you get with a normal MediaPlayer

I have tried queuing file after file, and there is always (at least in the emulator) a momentary gap between one media item finishing and the next being played. I have tried both ogg and mp3, and confirmed the file doesn't have any audio gaps.

Has anyone managed to solve this please?

Thank you

Contributor guide

Open the contributing guide

Research direction

Start by reproducing the pause while looping items through MediaQueue on the Android emulator, comparing the reported OGG and MP3 behavior. Trace the Android playback path used when one queued item finishes; done means consecutive audio items play without an audible gap.

Written by the indexing model from the issue text.

Assessment

Tech stack
android, csharp
Domain
audio-video-rtc, mobile
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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