Baseflow / Baseflow/LottieXamarin

Scale is scaling the bitmap, not the vector

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Dominant language
C#
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Description

## 🏗 Enhancement Proposal

When trying to display this one:

https://lottiefiles.com/91009-dots-and-lines-loading-plexus

Using Scale="8" does scale the animation, but with pixel artifacts.

### Platforms affected (mark all that apply)
- [X] :iphone: iOS
- [X] :robot: Android
- [ ] :checkered_flag: WPF
- [ ] :earth_americas: UWP
- [ ] :apple: MacOS
- [ ] :tv: tvOS
- [X] :monkey: Xamarin.Forms

Contributor guide

Open the contributing guide

Research direction

Start by reproducing the linked Lottie animation with Scale="8" on iOS, Android, and Xamarin.Forms, then trace the existing scaling behavior in the LottieXamarin codebase. Done means the animation scales without pixel artifacts on the affected platforms.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
mobile-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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