Baseflow / Baseflow/LottieXamarin

Android blurry(low quality animation) IOS works fine with high quality but for Android works with low quality

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Dominant language
C#
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Forks
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Description

![3a065380-fa39-41cb-9e32-389e61107204](https://user-images.githubusercontent.com/52489083/130331443-0ea1d326-f7b7-4d32-a993-a512f0166162.JPG)
## 🐛 Bug Report
![IMG_7024](https://user-images.githubusercontent.com/52489083/130331451-42475557-3b4e-430e-8630-9aa04dd87b15.PNG)

The Animation works very well for both IOS and Android. However as can be seen, the quality of the animation for IOS is high but for android is very low and kind of blurry
### Expected behavior

### Reproduction steps

### Configuration

**Version:** 1.x

**Platform:**
- [x] :iphone: iOS
- [x] :robot: Android
- [ ] :checkered_flag: WPF
- [ ] :earth_americas: UWP
- [ ] :apple: MacOS
- [ ] :tv: tvOS
- [ ] :monkey: Xamarin.Forms

Contributor guide

Open the contributing guide

Research direction

No source files, tests, reproduction steps, or detailed configuration are identified. Start by reproducing the animation-quality difference on Android and iOS using the attached examples; done means the Android animation is no longer visibly blurry and matches the expected quality.

Written by the indexing model from the issue text.

Assessment

Tech stack
android, csharp
Domain
mobile-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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