[Feature Request] Skeleton loader
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feature
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- TypeScript
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Description
I am still not sure how it should look like but I am thinking that would be interesting to load a bvh file with a skeleton as thumbnail.
On the scene, the skeleton should be rendered with the skeleton debug.
Somehow in the inspector, the skeleton should contain an animation object (maybe not playable until #577 is complete).
Please, any feedback or insights are very welcome.
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