[Feature Request] Noise Procedural Texture
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- TypeScript
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Description
I had this idea today. What if in the Asset Browser context menu we have a way to add a noise texture.
Specifically a Noise Procedural Texture: https://doc.babylonjs.com/typedoc/classes/BABYLON.NoiseProceduralTexture
If we can do that, we can assign this noise texture to the Babylon Material Library materials and we don't need to include any external textures.
This will give a lot of flexibility to users so they can tweak the parameters as they want.
This will help a lot with #514
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