BabylonJS / BabylonJS/BlenderExporter

Specular adjustment in Blender not visible in Babylon

Open
#59 1 comment 0 reactions 0 assignees View on GitHub
Dominant language
Python
Stars
308
Forks
57
PR merge metrics
No merged PRs in 30d

Description

hello, today I returned to my blender (blender 2.93) to babylon project but ran in a small issue that can help me a lot in my work when resolved!

When creating a material for an object, it seems the adjusted specular I did in Blender does not come through when importing into the babylon sandbox.

Could I be missing a setting? Thanks in advance.
Below I attached my current settings, material and comparison

![Babylon-specular](https://user-images.githubusercontent.com/87116660/166677006-cc5a957c-3503-471f-8e7f-049f92a9cfb4.png)

Contributor guide

No contributing guide indexed for this repository

Research direction

Reproduce the material in Blender 2.93, export it, and compare the result in the Babylon sandbox with the attached settings and images. Trace how the adjusted specular value is handled between Blender and the Babylon export, and consider the issue done when the adjustment is visible after import.

Written by the indexing model from the issue text.

Assessment

Tech stack
blender, python
Domain
computer-graphics, tooling
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.