BabylonJS / BabylonJS/BabylonNative
Add support for Area Lights in Babylon Native
Open
feature parity
- Dominant language
- C++
- Stars
- 919
- Forks
- 162
- Avg merge
- 1d 15h
- Merged PRs (30d)
- 19
Description
Area Lights currently don't work in Babylon Native. They require a change in SPIRV-Cross to work. However, just fixing SPIRV-Cross seems to not be enough, we also have a problem with shaders compilers optimizing out lights. This will require deeper investigation.
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