BabylonJS / BabylonJS/BabylonNative
Add support for GLTF Serializer
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- Dominant language
- C++
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- 919
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- 162
- Avg merge
- 1d 15h
- Merged PRs (30d)
- 19
Description
Currently it is not possible to use the GLTF Serializer functionality due some missing Polyfills. Calling ```GLTF2Export.GLBAsync``` directly is not possible because Native does not have a implementation for Blob. It is simple to modify GLBAsync to export an ```ArrayBufferView``` instead. However, when serializing models with textures we also need ```OffscreenCanvas```. Since this class does not exist in Native we get an exception in the serializer level.
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