BabylonJS / BabylonJS/BabylonNative
Incorrect rendering when renderOverlay is set to true for meshes
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rendering
- Dominant language
- C++
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- 1d 15h
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- 19
Description
In BabylonReactNative, when you set renderOverlay to true for a mesh, the overlay will display with inconsistent color across the mesh:
**iOS**

**Android**

**Note: This behavior is _not_ present in BabylonNative.**
# Bugs
### Repro:
Set renderOverlay to true for one of the meshes in App.tsx
#### Expected result:
Uniform overlay look and color
#### Current result:
See pics above
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