BaboucheOne / BaboucheOne/PotatoRaytracing

Ajouter un flou glaussien sur le buffer du Global Illumination

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#77 0 comments 0 reactions 0 assignees View on GitHub
enhancement good first issue
Dominant language
C#
Stars
4
Forks
1
PR merge metrics
No merged PRs in 30d

Description

This issue has no description.

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points. Start by locating the Global Illumination buffer and the rendering path that consumes it, then determine how a Gaussian blur should be applied and how its result can be verified visually.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
computer-graphics
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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