BaboucheOne / BaboucheOne/PotatoRaytracing

Normal interpolation

Open
#76 0 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
C#
Stars
4
Forks
1
PR merge metrics
No merged PRs in 30d

Description

Avec moins de triangle, on fait plus !
https://www.linkedin.com/pulse/writing-simple-ray-tracer-c-matt-booty

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points; begin by reading the linked ray-tracing article and locating the relevant interpolation area in PotatoRaytracing. Confirm the intended normal-interpolation behavior and acceptance criteria with the maintainer before changing anything, because the issue does not define what done looks like.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.