BaboucheOne / BaboucheOne/PotatoRaytracing
Ajouter different buffer pour faire du post-processing
Open
- Dominant language
- C#
- Stars
- 4
- Forks
- 1
- PR merge metrics
- No merged PRs in 30d
Description
Par exemple, un buffer pour le AO, comme ca on applique un flou gaussien dessus.
Contributor guide
No contributing guide indexed for this repository
Research direction
No files, tests, or entry points are named. Start by locating the ambient-occlusion rendering and any existing post-processing buffers, then determine where a separate AO buffer belongs. Done means the AO result can receive a Gaussian blur as post-processing.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100