BaboucheOne / BaboucheOne/PotatoRaytracing

Gérer les erreurs

Open
#64 1 comment 0 reactions 0 assignees View on GitHub
good first issue
Dominant language
C#
Stars
4
Forks
1
PR merge metrics
No merged PRs in 30d

Description

Il serait mieux de gérer les erreurs si les utilisateurs rentre des mauvaise valeurs

Contributor guide

No contributing guide indexed for this repository

Research direction

No files, tests, or entry points are named. Start by locating where user-provided values are parsed in the C# raytracing application, then identify the invalid inputs that currently fail without useful handling. Done should mean those bad values are rejected or reported clearly, with appropriate tests added for the affected input paths.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.